Tag Archives: review

Book Review "iCon Steve Jobs: The Greatest Second Act in the History of Business"

Exceptionally detailed account of all of Job’s successes and failures

Cover iCon Steve Jobs

iCon Steve Jobs: The Greatest Second Act in the History of Business, retraces the dizzying path of successes and failures of entrepreneur and life long ambassador of technology Steve Jobs. Authors Jeffrey S. Young and William L. Simon produce a detailed account of Jobs’ life and work which begins with Jobs’ adoption and early childhood and ends with his (and Apple’s) success with the iPod and iTunes.

Young and Simon provide an in depth and seemingly unbiased thrashing and congratulatory depiction of what Steve Jobs has accomplished. There is a lot about Jobs covered in this book, and those with an interest in the man behind Apple, the I-pod, and Pixar will find this book fascinating.

Among Steve Jobs accomplishments:

  • Created the Apple II, making Apple the first computer giant
  • Created the first windows platform with the Mac
  • Created the mouse (respectively made the mouse popular)
  • Funded Pixar against all logic becoming the largest animator in history
  • Made more money selling a failed company than he did in the original Apple IPO
  • Current largest stockholder in Disney, Pixar, and ABC
  • Negotiated the first music store with the music industry in the wake of a long list of heavy failures by major companies to accomplish the same (and paving the way for countless since)
  • Beat cancer
  • Despite a long list of failures, is back on top
  • Created 7 blockbuster movies in a row

Among his failures:

  • Pissed off enough co workers/employees to nearly fill a stadium.
  • Blew a chance to develop the windows system for the PC – paving the way for Microsoft.
  • Wasted more money on failed projects than any computer company in history.

I had written a summary after I read the book that provides a full overview of the entire account. For those already interested in the book, I suggest reading the book instead of finishing my review. For those seeking a summarization of the content of the book, the rest of my review is for you.

—–

Apple Founders Steve Wozniak and Steve Jobs

Steve was essentially the muscle early on behind his startup, where the other Steve (Steve “Woz” Wozniak) was the schematic genius. Jobs really couldn’t build a schematic with the complexity that Woz could, but Woz could not convince, sell, market, raise money, or operate a business the way Jobs could. It was a perfect combination of skills. Early on they sold illegal boxes that permitted people to make free long distance calls. At that point, they realized there was money in developing their chips which up to that point had only been a hobby. They set out with no money to develop a computer, with Woz doing the designing and Jobs doing the business and sales. Jobs eventually sold 100 computers to a retail store, which when delivered would make them $25,000. They didn’t get paid until they delivered, so Jobs negotiated to get all the supplies on credit using the agreement he had with the store as collateral. This was the start of Apple, and quite smart money management considering Jobs was still a teenager with long hippie hair and wore only jeans and t-shirts.

Apple was selling a lot of basic kits, but nothing of any great magnitude. With Woz being the brains behind the design of the actual computers, Jobs then took it up a notch. He would go to computer fairs all the time and he began to recognize what people were becoming impressed with. Most of the buyers of computers were what he considered computer geeks who had tech knowledge, so they designed the Apple I to suit them. Jobs recognized that these guys liked to get into the circuitry and see what was going on, so he had Woz design all the wiring in very organized straight lines, as opposed to soldering wires haphazardly, which was common at the time. It was the right call, and they sold enough circuit boards to get the Apple name out there. Next they designed the Apple II, based on Jobs view of what it would take to get into homes. For the early 80’s, the Apple II was such a hit that the company went public and Jobs was worth $300 million by age 24.

At this point, Jobs could do no wrong. Things would change however. He was a visionary in one major way; he focused all his energy on what consumers wanted. This led to his products being known for their quality and design…something Apple is still known for to this day. The problem was that this often times took the focus away from budgeting, producing some fairly unrealistic costs. Apple eventually would put out products that were much better than anything out there but were not priced for the market they aimed at, thus becoming failures. This was evident in the next two huge leaps Apple made at Job’s direction. He was so shrewd that he made a deal with Xerox to view what they were doing behind closed doors in exchange for some big discounts on services Apple was working on for Xerox (Xerox was also an investor/owner). What they discovered was a user interface that inspired Jobs to come up with what we now know today as windows and a mouse. This was revolutionary.

Apple Lisa

Apple Lisa

Apple went ahead with a windows style computer…two of them. The first, the Lisa, was the beginning of problems with Jobs. He was a visionary, but he also was at times a complete disaster when dealing with people. He was so convinced that what he was working on was the future of computers (which in hindsight is interesting) and thus refused to accept anyone else’s opinion about anything. This resulted in two revolutionary computers being developed, and two total flops. The Lisa had a sales price of $10,000 and never sold. The Macintosh, the computer that is still revered as the most revolutionary breakthrough in computers, although a big seller, never sold what it needed to live up to its reputation as a smashing success. Essentially, the computer was viewed by the public as the best thing since sliced bread, but the cost prevented it from outselling more than IBM PC’s.

“1984” – The famous Super Bowl Ad

Job’s had been spot on about what the computer meant to Apple and the computer industry, but as a result had totally blew the cost analysis of what it would take to become profitable. At this point, people in Apple disagreed so vehemently with him that the board was split about what to do to, and he was eventually voted out. This was the same board of course that was 100% against his view on using the Superbowl commercial Jobs liked to much to present the Mac, which is still the most famous SB commercial ever. Again, Jobs was right, but his total inability to give any focus to cost analysis or people skills got him ousted.

Jobs then went on to start Next. At this point, his net worth was about $90 million (because Apple stock had dropped). He cashed out and used it to fund Next and eventually to buy Pixar, a failing computer company trying to sell computers for artistic design. Both companies were trying to create new computers, something Jobs did at Apple. For years he poured money into both companies, with neither ever developing any notable profit. Early on at Next, IBM approached him about using their operating system to run on IBM computers. They had been negotiating and were coming to an agreement, but Jobs was so difficult to deal with that it caused significant delays. Eventually, the exec at IBM that was interested in Next’s system left the company, and IBM chose to look elsewhere. They went with Microsoft, and the rest of that story is history. This was an eye opener for Jobs, a lesson he would not easily forget.

Jobs eventually was finally willing to admit temporary defeat, and that neither company was producing a computer that was going to challenge on the market. Although Next sold hundreds of millions of dollars in revenue, this was nothing compared to what Apple and leading PC retailers were doing, so while considered a success to most, this was a failure for Jobs who was known as a revolutionary. Thus, Jobs stopped all computer sales in both companies and focused on software. This changed everything.

With Next, the company was in the brink of bankruptcy when Jobs decided he would make an effort to sell the software to Apple (the software what Mac OS X today is based on). When he went to Apple, he found them surprising receptive because the software was very good, and one of Job’s biggest strengths was presentation. Jobs identified that Apple was interested and took the negotiation up a notch. He said that if Apple was interested in the software, they would best be served by gaining all the technology and staff of the whole company, essentially they should buy Next. They did, and paid nearly $1 billion which put half a billion in profit right into Job’s pocket. This was remarkable considering the company didn’t have enough revenue to support itself. In terms of sales, this was among the greatest of all time. But it worked out for Apple as well, because that software was the future of the industry.

With Pixar, Jobs was putting up to a million a month into the company to keep it afloat. He was making so many cuts that the only thing left in the company was its division on animation with 3D graphics. Jobs eventually pressed Disney to do a movie for them, at Disney’s cost. This was the beginning of what became the most profitable venture in Job’s life. After creating Toy Story, they went on to develop seven blockbusters in a row, bringing the company public, and making Job’s far richer than Apple or Next ever did. He was finally a billionaire.

Pixar Blockbuster: Toy Story

In addition, the seven straight blockbusters gained Pixar so much revenue that they became the biggest studio (based on revenue) in Hollywood history, bigger than Paramount, bigger than Lucasfilm, bigger than them all. The bigger they got, the harder Job’s negotiated, and eventually they were more powerful than Disney in the animation department. Disney had no other choice left except to buy Pixar, making Jobs the current largest shareholder in all of Disney, Pixar, and ABC all at once. With that purchase, he became more powerful in the media industry than Ted Turner.

Back at Apple, they were facing serious issues ever since the failure of the Mac. Nothing had worked out, and they decided to try giving Jobs another shot. They never looked back. He cut so many Apple projects that he made the company profitable in six months. However, they were no longer a dominant in the market, taking a huge backseat to other major players. Job’s sold the Next software to Microsoft to get some profits back and Microsoft went on to use it to design Windows 95. Steve was so focused on quality though, that eventually Apple would regain its reputation. He focused on giving to schools, and got all the kids in the current generation using Macs…what would be a brilliant move for the future. Every school in California was given countless Macs and thus all the kids these days using are Macs…as are the teachers.

The hand held market was taking off in the early 2000’s and Job’s had to decide what direction to go. He made an unprecedented move by totally discontinuing all Apple’s interest in the hand help market. He said he just didn’t see a future in it and decided he wanted to go in the direction of music applications. At this point, there were many companies in music that were announcing failures. The invention of Napster had upset the music community so badly that it was near impossible to create anything profitable. Jobs had a different idea. He assessed what the music industry wanted and decided it was a good point to begin negotiations. The music industry feared losing its ability to make residuals because of theft and duplication. They were proposing some of the most ridiculous software which had chased out weaker negotiators, but not Jobs. The music industry wanted features such as monthly subscriptions but no downloads, or, downloads but only onto a single computer, or, downloads that would expire meaning music you bought disappeared after a while. Essentially, the concept of a music store with this type of guidelines would be a ridiculous venture. Steve took the initiative and went to all the top producers and many major labels and bands and presented his case for being able to offer the store with downloads that would have protection, meaning they could not be copied on to other computers or shared, but could be downloaded onto a single music player. In addition, if there was an attempt to transfer the music, it would automatically delete all music on that computer (a feature long gone). This was what Jobs had to doin order for the music industry to agree, and the only way he could offer this was to develop his own software with all these protections. Counter to what is believed to be manipulative marketing strategy to sell his I-pods, this was the reason I-tunes was designed in the limiting manner.

What would happen next changed the industry. Selling music for 99 cents each created billions for the industry, and the music industry eased up considerably as they saw internet sales as a viable way to sell their music and still make a lot of money on residuals. Essentially, Job’s had negotiated so hard with so many restrictions that initially the success of I-tunes meant that the music industry would lessen their desire to have so many restrictions, setting the table for many other music stores with FAR less restrictions.

The first iPod (2001)

The iPod sold on its own merit. Jobs had a goal to make a player that was the easiest to use on the market. If you had to hit more than three buttons to reach any song, it would not be acceptable. He designed the pinwheel approach and the iPod sold on its own accord, and became the bedrock of digital music. Job’s was also brilliant in negotiating music legends to do their advertisements for free. He convinced them that the advertisements were just as much an endorsement for them as it was for Apple, so they agreed. .

At this point, he has been spot on for many projects in a row. Surprisingly, it was Pixar that made Job’s the most money, but his comeback at Apple making it one of the major players and viable competition for Microsoft’s dominance may end up being the ultimate story.

Text by Todd Arone (Thanks for the kind permission)

iCon Steve Jobs: The Greatest Second Act in the History of Business (Paperback)
by Jeffrey S. Young (Author), William L. Simon (Author)
Paperback: 368 pages
Publisher: Wiley; 1 edition (April 14, 2006)
Language: English
ISBN-10: 0471787841
ISBN-13: 978-0471787846

Amazon-Link USA
Amazon-Link UK
Amazon-Link Germany

The Macintosh – The many facets of a slightly flawed gem

Reprinted from Byte, issue 8/1984, pp. 238-251.

The Apple Macintosh computer

Few computers – indeed, few consumer items of any kind – have generated such a wide range of opinions as the Macintosh. Criticized as an expensive gimmick and hailed as the liberator of the masses, the Mac is a potentially great system. Whether it lives up to that potential remains to be seen.

The Apple Macintosh

Personally, I think the Macintosh is a wonderful machine. I use one daily at work, and then at night I play with the one I have at home. Or, at least, I try to play with it. You see, my wife – who for years resisted all my attempts to introduce her to computers – has fallen in love with the Mac (her words, not mine). She uses it to type up medical reports, notes on her clients, and personal letters. In fact, she’s suggested that we get a second Macintosh so that we won’t have to fight over the one we have.

The Macintosh is not without its problems. Resources are tight – it needs more memory and disk space – and software has been slow in coming to market. Many have criticized its price ($2495). In fact, there are indications that Apple considered a lower price ($1995) and then rejected it. It doesn’t seem to have hurt the Mac’s market – people are still buying them faster than Apple can make them – but there’s the potential for backlash if the machine doesn’t deliver on all its promises.

Whatever its problems and limitations, the Mac represents a breakthrough in adapting computers to work with people instead of vice versa. Time and again, I’ve seen individuals with little or no computer experience sit down in front of a Mac and accomplish useful tasks with it in a matter of minutes. Invariably, they use the same words to describe it: “amazing” and “fun.” The question is whether “powerful” can be added to that list.

The Macintosh dot-matrix printer

In an industry rapidly filling up with IBM PC clones, the Macintosh represents a radical departure from the norm. It is a small, lightweight computer with a high-resolution screen, a detached keyboard, and a mouse (see photo 1). It comes with 128K bytes of RAM (random-access read/write memory), 64K bytes of ROM (read-only memory), and a 400K-byte 3?-inch disk drive. If you throw in an Imagewriter printer (see photo 2 and figure 1) the system costs $2990. The processor is a Motorola 68000, running a name-less operating system (see the text box, “A Second Opinion” on page 248 for a fit description). It has absolutely no IBM PC/MS-DOS compatibility, and it would appear Apple plans none.
Continue reading

Apple Macintosh – At a glance

A sidebar to the Apple Macintosh review published in Byte, issue 8/1984, pp. 241-242.

At a glance

Apple Macintosh Review Byte

Name
Macintosh

Manufacturer
Apple Computer Inc.
20525 Mariani Ave.
Cupertino, CA 95014
(408) 996-1010

Components
Size: 13.5 by 9.7 by 10.9 inches (main unit)
2.6 by 13.2 by 5.8 inches (keyboard)
Weight: 19.5 pounds
Processor: Motorola 68000 (7,8336 MHz)
Memory: 128K bytes of RAM; 64K bytes of ROM
Display: 9-inch built-in monitor; high-resolution bit-mapped display (512 by 342 pixels); adjustable
Keyboard: 58 keys, detached, standard layout, no function keys, software-mapped
Mouse: single button, mechanical tracking, optical shaft encoding
Mass storage: built-in single-sided 3½-inch Sony drive (400K bytes)
Sound generator: four-voice sound
Interfaces: two RS-422A serial ports (230.4K bps transfer rate); external-disk interface for second (optional) disk drive; mouse interface; synchronous serial keyboard bus

Operating System
Proprietary unnamed

Optional Hardware
Imagewriter dot-matrix printer: $595
Numeric keypad: $99
Carrying case: $99
Modem (300 bps): $225
(300/1200 bps): $495
Security Accessory Kit: $49
Second floppy-disk drive: $495

Optional Software
See text box

Documentation
160-page user’s manual

Price
$2495 ($2990 with Imagewriter)

Apple Macintosh Review Byte - Benchmark 1

The Memory Size graph shows the standard and optional memory available for the computers under comparison. The Disk Storage graph shows the highest capacity of a single floppy-disk drive for each system. The Bundled Software graph shows the number of software packages included with each system. The Price graph shows the list price of a system with two high-capacity floppy-disk drives, a monochrome monitor, graphics and color-display capability, a printer port and a serial port, 256K bytes of memory (64K bytes for 8-bit systems), the standard operating system for each system, and the standard BASIC interpreter for each system. The Mac’s price includes 128K bytes of memory only.

Apple Macintosh Review Byte - Benchmark 2

The graph for Disk Access in BASIC shows how long it takes to write a 64K-byte sequential text file to a blank floppy disk and how long it takes to read this file (For the program listings, see “The Chameleon Plus,” by Rich Krajewski, June 1984, page 327.) The BASIC Performance graph shows how long it takes to run one iteration of the Sieve of Eratosthenes prime-number benchmark. In the same graph, the Calculations results show how long it takes to do 10,000 multiplication and division operations using single-precision numbers. The System Utilities graph shows how long it takes to transfer a 40K-byte file using the system utilities. The Spreadsheet graph shows how long the computers take to load and recalculate a 25- by 25-cell spread-sheet where each cell equals 1.001 times the cell to its left. The spreadsheet program used was Microsoft Multiplan. The time for the format/disk copy test on the Macintosh reflects using the disk-copy utility on a single-drive system. Four disk-swaps are required for the complete disk copy, the time for which is included in the benchmark.

* The Sieve benchmark couldn’t be run on the Mac (see text for details).
** The new Disk Copy program was not available at press time.